Gest-XRInside the music

Can Gest-XR support live audiences without headsets?

Gest-XR's Live Performance XR turns any venue into a hybrid spatial stage. Performers use hand-gesture-controlled virtual instruments in real time, streaming synchronised spatial audio to headsets or large displays at under 20ms latency via WebRTC.

venues

Live Performance XR

Transform concert halls and cultural venues into hybrid XR stages. Performers play gesture-controlled instruments live while audiences experience spatial audio and visuals.

Meta Quest 3HTC VIVE Pro 2Apple Vision Pro<20ms

Technical specifications

Latency
< 20 ms
Render FPS
90 FPS
Compatible hardware
Meta Quest 3, HTC VIVE Pro 2, Apple Vision Pro
SDKs
WebXR, OpenXR, WebRTC
Networking
WebRTC + WebSocket
Data formats
glTF 2.0, OSC, MIDI

FAQ

Can Gest-XR support live audiences without headsets?+
Yes. The performer uses a headset while the audience experiences the spatial visuals on large screens with spatial audio. A WebRTC stream can also deliver the XR experience to remote audiences.

Ready to feel music from within?

Gest-XR opens contemporary creation to performers, educators, venues, and curious listeners alike. Reach out for demos, partnerships, or early access.